A project completed as a final assignment in the concept art course, in which we designed the game's idea, story and concept images, e.g. for scenery, game key art, gameplay scene and characters. I really liked this course because, I felt that I improved in illustration and ideation. I also got a lot of inspiration for my own game.
Fallen angel Asadian who has lost his memory after falling. In the game, the Asadian has paladin-like skills to fight against the forces of Samael.
Diana is a bounty hunter who also has a personal vendetta against the monsters. The player's followers also include the bard Michael. The player is able to use the skills of the followers called "companion skills" in battle.
Concept of the gameplay scene, which also shows the designed UI.